![]() ![]() But it also meant it left a mess of phantom files inside the. ![]() I found a fix to my units missing textures error after realizing its because the mmmaterials.brf was modified and for the mod it added new names for units the skins replace and broke texture/material file paths for vanilla units, so another crude fix I did was to import the vanilla mmaterials.brf into the modded one, raising the filesize by a bit but not much, that cleared up all the missing textures for vanilla units. The main goal is accomplished, only the graphical texture/terrain parts of Parrots mod are kept, all units, cannons, sounds, UI, etc are vanilla and unchanged. ![]() Thanks for the encouragement I hit a few snags and dead ends but overall I've accomplished my main goal, it's all very crude though, a very crude fix for a very crude mod of a mod. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |